Petri City

I've posted a new qtz code example over at the Kineme Composition Repository.

"This is a fun qtz that I came up with after making some "volumetric" light, fog, and cloud stuff. The idea was to have a kind of organic looking "spawning" of what looks like a morphing city.

This qtz needs GL Tools for the alpha blending inside of the iterator to work correctly."

petri city from George Toledo on Vimeo.