Growing, Iteration stuff, and Louis Vuitton Handbags

A good while ago, it occurred to me that when loading something with an iterator in Quartz Composer, that if you setup the structure of whatever you were iterating correctly, it could look a bit like it's growing or sprouting. After having done that kind of idea with sprites some, I found myself working on an idea with Quartz Composer, and using the Kineme3D plugin to load a structured fbx file with an iterator setup. I don't think this was the first thing that I did that with actually... I'm sure I did a few setups before. After a bit, I thought it would be a cool thing to post a version of for online consumption, so I did this little ditty...

The effect hinges on the way that the 3d object is modeled. When you load the file using the "objects" output port on the kineme3D loader, you will see that there is a large structure table. As the iterator ramps up the amount of iterations, it is progressively loading each piece of the structure.

I hadn't looked at it in a long time, but a little earlier tonight I had this message pop up on Vimeo, where I posted the clip... posted a courteous response ( I knew it would be all the rage in the designer handbag circles:

piaoxue 2 hours ago Delete
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it's alive! from George Toledo on Vimeo.